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<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="en"><front><journal-meta><journal-id journal-id-type="publisher-id">donstu</journal-id><journal-title-group><journal-title xml:lang="en">Advanced Engineering Research (Rostov-on-Don)</journal-title><trans-title-group xml:lang="ru"><trans-title>Advanced Engineering Research (Rostov-on-Don)</trans-title></trans-title-group></journal-title-group><issn pub-type="epub">2687-1653</issn><publisher><publisher-name>Don State Technical University</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.23947/2687-1653-2020-20-4-414-421</article-id><article-id custom-type="elpub" pub-id-type="custom">donstu-1722</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="en"><subject>INFORMATION TECHNOLOGY, COMPUTER SCIENCE AND MANAGEMENT</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>ИНФОРМАТИКА, ВЫЧИСЛИТЕЛЬНАЯ ТЕХНИКА И УПРАВЛЕНИЕ</subject></subj-group></article-categories><title-group><article-title>Criteria of evaluating augmented reality applications</article-title><trans-title-group xml:lang="ru"><trans-title>Критерии оценивания приложений дополненной реальности</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><contrib-id contrib-id-type="orcid">https://orcid.org/0000-0003-0571-2333</contrib-id><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Абляев</surname><given-names>М. Р.</given-names></name><name name-style="western" xml:lang="en"><surname>Ablyaev</surname><given-names>M. R.</given-names></name></name-alternatives><bio xml:lang="ru"><p>Абляев Марлен Рефатович - преподаватель кафедры Прикладная информатика.</p><p>295015, Республика Крым, Симферополь, пер. Учебный, 8</p></bio><bio xml:lang="en"><p>Ablyaev, Marlen R. - lecturer of the Applied Informatics Department.</p><p>8, per. Uchebny, Simferopol, Republic of Crimea, 295015</p></bio><email xlink:type="simple">ablyaev.marlen@gmail.com</email><xref ref-type="aff" rid="aff-1"/></contrib><contrib contrib-type="author" corresp="yes"><contrib-id contrib-id-type="orcid">https://orcid.org/0000-0003-3867-5401</contrib-id><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Аблякимова</surname><given-names>А. Н.</given-names></name><name name-style="western" xml:lang="en"><surname>Abliakimova</surname><given-names>A. N.</given-names></name></name-alternatives><bio xml:lang="ru"><p>Аблякимова Афифе Наримановна - преподаватель кафедры Прикладная информатика</p><p>295015, Республика Крым, Симферополь, пер. Учебный, 8</p></bio><bio xml:lang="en"><p>Abliakimova, Afife N. - lecturer of the Applied Informatics Department.</p><p>8, per. Uchebny, Simferopol, Republic of Crimea, 295015</p></bio><email xlink:type="simple">ablyakimova.afife@gmail.com</email><xref ref-type="aff" rid="aff-1"/></contrib><contrib contrib-type="author" corresp="yes"><contrib-id contrib-id-type="orcid">https://orcid.org/0000-0001-7643-6386</contrib-id><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Сейдаметова</surname><given-names>З. С.</given-names></name><name name-style="western" xml:lang="en"><surname>Seidametova</surname><given-names>Z. S.</given-names></name></name-alternatives><bio xml:lang="ru"><p>Сейдаметова Зарема Сейдалиевна - заведующая кафедрой Прикладная информатика, доктор педагогических наук, кандидат физико-математических наук, профессор, ScopusID: 57189935002, ResearcherID - AAF-9106-2019.</p><p>295015, Республика Крым, Симферополь, пер. Учебный, 8</p></bio><bio xml:lang="en"><p>Seidametova, Zarema S. - Head of the Applied Informatics Department, Dr.Sci. (Pedagogics), Cand.Sci. (Phys.-Math.), professor, Scopus ID: 57189935002, ResearcherID: AAF-9106-2019.</p><p>8, per. Uchebny, Simferopol, Republic of Crimea, 295015</p></bio><email xlink:type="simple">z.seidametova@kipu-rc.ru</email><xref ref-type="aff" rid="aff-1"/></contrib></contrib-group><aff-alternatives id="aff-1"><aff xml:lang="ru"><institution>ГБОУВО РК Крымский инженерно-педагогический университет имени Февзи Якубова</institution><country>Россия</country></aff><aff xml:lang="en"><institution>Crimean Engineering-Pedagogical University</institution><country>Russian Federation</country></aff></aff-alternatives><pub-date pub-type="collection"><year>2020</year></pub-date><pub-date pub-type="epub"><day>25</day><month>12</month><year>2020</year></pub-date><volume>20</volume><issue>4</issue><fpage>414</fpage><lpage>421</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Ablyaev M.R., Abliakimova A.N., Seidametova Z.S., 2020</copyright-statement><copyright-year>2020</copyright-year><copyright-holder xml:lang="ru">Абляев М.Р., Аблякимова А.Н., Сейдаметова З.С.</copyright-holder><copyright-holder xml:lang="en">Ablyaev M.R., Abliakimova A.N., Seidametova Z.S.</copyright-holder><license xml:lang="ru" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>Данная работа распространяется под лицензией Creative Commons Attribution 4.0.</license-p></license><license xml:lang="en" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://www.vestnik-donstu.ru/jour/article/view/1722">https://www.vestnik-donstu.ru/jour/article/view/1722</self-uri><abstract><sec><title>Introduction</title><p>Introduction. The field of augmented reality (AR) is growing rapidly and has great advances in interaction, navigation and tracking. Nowadays there are a lot of trends for AR applications in different areas (education, entertainment, business, medicine, etc.). However, there is a lack of research to provide the evaluating AR apps framework to support developers when creating suitable AR applications for specific needs. We provide a practical approach to quantify some of the AR applications features. We focus on the development of criteria for evaluating augmented reality applications. We discuss the criteria of choosing dimensions for that space such as standards for AR, tools for AR development, navigation and tracking, content management, usability. We provide analysis and evaluation of AR apps through each characteristic using guidelines which we have developed.</p></sec><sec><title>Materials and Methods</title><p>Materials and Methods. An AR application is a software application that integrates digital visual, audio and other types of content into a real-world environment. The software quality and performance are the main characteristics of the application, which are key factors for AR applications. The analysis of scientific papers, documents and standards made it possible to determine characteristics that are the most significant quality indicators based on well-grounded users’ needs and demands.</p></sec><sec><title>Results</title><p>Results. The criteria we have developed for evaluating applications with augmented reality enable developers to create their own software products in stages, based on step-by-step requirements for them, evaluating the development process by characteristics. This approach will allow you to create high-quality software products using standardized, modern development tools.</p><p>Discussion and Conclusions. In addition, developers will have a detailed understanding of each stage of creating the application and the necessary development tools and technologies to obtain the highest quality result. That will give an opportunity to decide on specific development tools, methods, models and technologies before starting work on a project. As a result, it will provide the final high-quality software product with good extensibility and compliance with the modern requirements of the digital industry market.</p></sec></abstract><trans-abstract xml:lang="ru"><sec><title>Введение</title><p>Введение. Дополненная реальность (AR) является быстроразвивающейся отраслью, которая значительно продвинулась в вопросах взаимодействия, навигации и отслеживания объектов. В настоящее время существует множество направлений AR, которые применяются в различных областях (образование, развлечения, бизнес, медицина и т.д.). Однако отсутствуют чёткие критерии оценки фреймворков AR-приложений для поддержки разработки таких приложений под конкретные задачи. В статье предложен подход, позволяющий количественно оценить некоторые характеристики AR-приложений. В данной статье сделана попытка разработки критериев оценки приложений дополненной реальности. Предложены критерии выбора измерений пространства разработки, такие как стандарты для AR, инструменты для разработки AR, навигация и отслеживание объектов, управление контентом, удобство использования (юзабилити). Предоставлены анализ и оценки AR-приложений по каждой предложенной характеристике.</p></sec><sec><title>Материалы и методы</title><p>Материалы и методы. AR-приложение - это программное приложение, которое интегрирует цифровой визуальный, аудио-контент и другие типы контента в реальную среду. Качество и производительность программного обеспечения являются основными характеристиками приложения, которые являются критически важными факторами для приложений AR.</p><p>Анализ научных работ, документов и стандартов позволил определить характеристики, которые являются наиболее значимыми качественными показателями, основанными на обоснованных потребностях и требованиях пользователей.</p></sec><sec><title>Результаты исследования</title><p>Результаты исследования. Разработанные нами критерии оценки приложений с дополненной реальностью позволяют разработчикам создавать свои собственные программные продукты поэтапно, основываясь на пошаговых требованиях к ним, оценивая процесс разработки по характеристикам. Такой подход позволит создавать высококачественные программные продукты, используя стандартизированные, современные средства разработки.</p></sec><sec><title>Обсуждение и заключения</title><p>Обсуждение и заключения. Разработчики будут иметь детальное понимание на каждом этапе создания приложения, что позволит выбирать необходимые инструменты и технологии разработки для получения результата наивысшего качества. Это также даст возможность определиться с конкретными инструментами, методами, моделями и технологиями разработки до начала работы над проектом. В результате будет получен конечный высококачественный программный продукт с хорошей расширяемостью и соответствием современным требованиям рынка цифровой индустрии.</p></sec></trans-abstract><kwd-group xml:lang="ru"><kwd>дополненная реальность</kwd><kwd>комплект разработки программного обеспечения</kwd><kwd>навигация и отслеживание</kwd><kwd>управление контентом</kwd><kwd>юзабилити</kwd></kwd-group><kwd-group xml:lang="en"><kwd>augmented reality</kwd><kwd>software development kit</kwd><kwd>navigation and tracking</kwd><kwd>content management</kwd><kwd>usability</kwd></kwd-group></article-meta></front><back><ref-list><title>References</title><ref id="cit1"><label>1</label><citation-alternatives><mixed-citation xml:lang="ru">Ritsos PD, Ritsos DP, Gougoulis AS. Standards in augmented reality: a user experience perspective. In: 2nd International Workshop on AR Standards. 2011; 17:9.</mixed-citation><mixed-citation xml:lang="en">Ritsos PD, Ritsos DP, Gougoulis AS. 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